Enjin releases new SDK for Godot

Enjin releases new SDK for Godot

6th May 2020 0 By Jordan Heal

Blockchain ecosystem developer Enjin has partnered with open-source game engine Godot to release a new software development kit (SDK).

This will enable developers of any experience level to create and subsequently integrate next-generation assets into their games.

Likewise, they will also be able to manage advanced economic game play mechanics through it.

Godot is a multi-platform engine designed to provide an open-source alternative to proprietary platforms.

It has been heralded as the “Linux of game development,” as per the press release.

In a bid to revitalise the video games industry, it has been working closely with Enjin to introduce blockchain technology to Godot.

In doing so, new innovative prospects for game design, developer collaboration and sustainable economies will be readily available for its users.

The announcement is yet another in a wave of positive news for Enjin, as it recently launched its platform on the Ethereum mainnet. As a result, developers on the network can seamlessly integrate blockchain-based assets.

It supports the ERC-1155 token standard – devised by Enjin CTO Witek Radomski – that was adopted by Ethereum community last year.

ERC-1155 was designed to improve both efficiency and flexibility while significantly advancing upon past standards, such as ERC-20 and ERC-721.

The Enjin team has also confirmed that in Q2 2020, it will publicly release EnjinCraft.

This is a plugin for Minecraft that enables server owners to implement blockchain economies through its SDK for Java.

The new, open-source SDK for Godot is currently available for download from its Asset Library.

Interested in reading more Enjin-related stories? Discover more about Enjin’s collaboration with tech giant Microsoft for pilot blockchain-based recognition program Azure Heroes.