EA wants to ‘double down’ on Star Wars games23rd June 2020
Electronic Arts’ (EA) CEO Andrew Wilson has shed light on how the publisher wants to “double down” on future Star Wars games.
The publisher often finds itself embroiled in controversy, largely because of the persistent microtransactions found in many of its titles, such as FIFA 20’s Ultimate Team mode.
While EA does happen to be in possession of the one of the most coveted licenses in the video games industry, at one point fans had believed it would ruin Star Wars games.
This was particularly the case with Battlefront II, as the publisher locked Darth Vader behind a paywall, or countless hours of gameplay.
Gamers were so outraged that eventually EA had to admit it had made a mistake that it could not repeat in the future.
Flash forward to November 2019, and the publisher released Star Wars Jedi: Fallen Order, a game that will go down as one of the greats.
Players donned the role of Cal Kestis in an entirely single-player experience that was both a critical and commercial success.
It was hard to fault the title, as it may well be one of – if not the best – Star Wars video games ever made.
Learning from both the mistakes of Battlefront II, and the success of Fallen Order, EA seems to have a bright future planned for the franchise.
Speaking in a ‘fireside‘ chat, EA’s CEO Andrew Wilson revealed:
“We’ve had success in first-person shooters, in RPGs, in action adventure, in MMORPGs, in mobile, and I believe we’re going to have success with Squadrons as well.
“We’re going to double down on that partnership. Disney continues to be very very committed to the IP and to the canon.”
Interested in reading more Star Wars-related news? Discover more about how developer Respawn was on the prowl for new staff to work on what could be a sequel to Fallen Order.