Project Scarlett will avoid the pitfalls of the Xbox One16th November 2019
Project Scarlett is set for release during the holiday season of 2020 and will look to avoid the pitfalls that plagued the Xbox One.
The current generation console war has long been dominated by Sony’s PlayStation 4 in terms of hardware, price and sales. Microsoft conceded a while ago and has been laser-focused on ensuring it enters the next phase properly as it attempts to reclaim lost territory.
“I would say a learning from the Xbox One generation is we will not be out of position on power or price,” says Phil Spencer, executive vice president of gaming at Microsoft.
“If you remember the beginning of this generation we were a hundred dollars more expensive and yes, we were less powerful. And we started Project Scarlett with this leadership team in place with a goal of having market success.”
He also revealed that Microsoft has no intention of exiting the console war and it is dedicated to creating new generations of hardware as it vies with Sony.
“We’re going all in. We’re all in on Project Scarlett and I want to compete and I want to compete in the right ways which is why we’re focused on cross-play and backwards compatibility,” he told The Verge.
While most details surrounding the next Xbox remain largely scarce, what is known is that it will boast 8K gaming, up to 120 frames per second (FPS) and ray tracing.
It will also be moving to a solid state drive (SSD) and a custom-designed central processing unit (CPU) inspired by AMD’s Zen 2 and Radeon RNDA architecture.
Interested in reading more about the next console war? Discover more about the stage being set for for the PlayStation 5 and Project Scarlett battle royale.